This is my reimagined version of The New Goblin based on the character of the same name in Sam Raimi's Spider-Man 3. It is meant to fit into the world of the PS4 Spider-Man game by Insomniac Games. The design was heavily influenced by the original New Goblin design, along with characters like The Shocker (By Leroy Chen) and The Prowler (By Henrique Naspolini) from the PS4 game. Renders were done in Unreal Engine 4 with the help of the Meta Human Creator Lighting Preset project by Epic Games.
Other credits:
Skin alphas by Rafael Souza
Hair Shader and Eye Shader by Epic Games
This project is meant to show my abilities in character design, hard-surface modelling, facial anatomy, real-time hair, and story-telling through texturing. It took about 30 weeks to complete.
An art book documenting the process of creating this character is available upon request.
Hair Turnaround